GBC
Dragon Ball FighterZ 2005
Also known as: 龙珠格斗2005, Драгон Болл Файтерз 2005, دراغون بول فايتيرز 2005, 龍珠格鬥2005, 드래곤볼 파이터즈 2005, ドラゴンボール ファイターズ 2005, Ντραγκον Μπολ Φαιτερζ 2005
- Platform
- Game Boy Color
- Genre
- Fighting
- Year
- 2005
- Developer
- Unknown (pirated/unofficial release)
- Publisher
- Unknown (pirated/unofficial release)
EmuAll provides verified clean ROM archives and in-browser emulation for Dragon Ball FighterZ 2005 (GBC). Players can launch and play directly inside modern desktop and mobile browsers with zero local installation, full gamepad support, and instant save states.
ROM downloads
1龙珠格斗2005 (繁) (unknown)
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About the Game
Dragon Ball Z Fighting 2005 is a fighting game for Game Boy Color featuring 12 Dragon Ball characters with misspellings such as Gohan as Gohang and Frieza as Fuliza. Gameplay is based on the Super Famicom title Dragon Ball Z: Hyper Dimension using character portraits from it, with recycled backgrounds from Dragon Ball: Final Bout; it is difficult to control due to the GBC's limited five-button input. The game has color errors and includes the typical DBZ special moves, super attacks, and transformation sequences. What makes it stand out is its fan-made nature and ties to the hyper dimension mechanic.
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Frequently Asked Questions
Q1.Can I play Dragon Ball FighterZ 2005 online in a web browser without downloading?
Yes, EmuAll allows you to play Dragon Ball FighterZ 2005 (GBC) directly inside modern web browsers (Chrome, Safari, Edge, Firefox) on PC, Mac, Chromebook, iOS, and Android devices without installing any emulator.
Q2.Does Dragon Ball FighterZ 2005 support in-browser save states?
Yes, the in-browser emulator features instant Save States and Load States, storing your game progress directly in your browser storage so you can pick up where you left off.
Q3.What controls are supported? Can I use a controller for Dragon Ball FighterZ 2005?
The emulator fully supports standard keyboard controls as well as plug-and-play USB and Bluetooth gamepads (including Xbox, PlayStation, and generic controllers).
